The hundred or so perks and traits in the game are neat bonuses that add to your character's effectiveness and personality. Sadly, you won't know enough about the game at first to create a really kick ass character, but since you're given other squad mates to fill in your deficiencies, this isn't too much of a problem.Īs your character earns experience, he, she or it (yes, there are "it: characters), will gain skill points and perks. But as far as the character system goes, this game offers remarkable levels of customization. A few simplifications have been made in the area of story and NPC interaction. In fact, although this game is being classified as a strategy game, it's just as much an RPG as the previous games, at least in terms of the player characters. I was pleased to see that, with all the emphasis on strategy and action, Brotherhood of Steel is completely in touch with Fallout's RPG roots.
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